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Tuesday, March 31, 2009

Paint based Chipmunk for 5800


Here is the video



Chipmunk is an open source 2D physics engine designed for 2D video games. It includes circle, convex polygon, and line segment collision primitives and multiple collision primitives can be attached to the same rigid body.

Recently, physics-based games have gained trendemous popularity. Physics-based games are easy to understand, yet hard to master and very appealing to the general public. Many games even use physics as their main gameplay element. One of the first popular examples was The Incredible Machine, followed many years later by Bridge Builder.

Chipmunk engine has been ported to almost every platform including the PSP and iPhone and thanks to the David Berger, one of the most popular open source 2D physics engines is now ported to the S60 devices as well (5th ed). The Chipmunk port used the Symbian S60 5th edition..U also need paint pad..

The gravity direction is for portrait mode and not for landscape mode.

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