First of all, you need to find a java game with touch capabilities.
After you download the .jar file, left click on it, and open it with a decompression tool (winrar, winzip, etc). Inside the file, go to the META-INF folder, and open the MANIFEST.MF file with notepad.
Below the last line inside the MANIFEST.MF file (REMEMBER NOT TO LEAVE ANY LINE BLANK), just copy and paste the following lines:
A:)
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Nokia-MIDlet-Original-Display-Size: 240,320
Nokia-MIDlet-Target-Display-Size: 360,640
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This will Stretch the game screen size to your 360*640 display.
B:)
For max game size, without the graphics beeing distorted:
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Nokia-MIDlet-Original-Display-Size: 240,320
Nokia-MIDlet-Target-Display-Size: 360,480
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For max game size, without the graphics beeing distorted:
C:)Optionally, if you dont want the virtual keypad to display on the screen when running the game, just add this line:
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Nokia-MIDlet-On-Screen-Keypad: no
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This works for all java based games but make sure that your game is TOUCH supported.
For example the wwe smckdown wont work, But will do great for Juiceed 2.
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